mirror of
https://github.com/OneKeyHQ/bip39.git
synced 2026-04-28 13:20:41 +00:00
Card entropy calculation bugfix
See https://github.com/iancoleman/bip39/issues/33
This commit is contained in:
+84
-12
@@ -16,6 +16,8 @@
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window.Entropy = new (function() {
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window.Entropy = new (function() {
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var TWO = new BigInteger(2);
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// matchers returns an array of the matched events for each type of entropy.
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// matchers returns an array of the matched events for each type of entropy.
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// eg
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// eg
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// matchers.binary("010") returns ["0", "1", "0"]
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// matchers.binary("010") returns ["0", "1", "0"]
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@@ -124,7 +126,6 @@ window.Entropy = new (function() {
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// eg the second last card can be only one of two, not one of fifty two
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// eg the second last card can be only one of two, not one of fifty two
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// so the added entropy for that card is only one bit at most
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// so the added entropy for that card is only one bit at most
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if (base.asInt == 52) {
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if (base.asInt == 52) {
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// Get the maximum value WITHOUT replacement
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var totalDecks = Math.ceil(base.parts.length / 52);
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var totalDecks = Math.ceil(base.parts.length / 52);
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var totalCards = totalDecks * 52;
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var totalCards = totalDecks * 52;
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var totalCombos = factorial(52).pow(totalDecks);
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var totalCombos = factorial(52).pow(totalDecks);
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@@ -135,18 +136,77 @@ window.Entropy = new (function() {
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var currentCombos = totalCombos.divide(remainingCombos);
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var currentCombos = totalCombos.divide(remainingCombos);
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var numberOfBits = Math.log2(currentCombos);
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var numberOfBits = Math.log2(currentCombos);
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var maxWithoutReplace = BigInteger.pow(2, numberOfBits);
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var maxWithoutReplace = BigInteger.pow(2, numberOfBits);
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// aggresive flooring of numberOfBits by BigInteger.pow means a
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// Use a bunch of sorted decks to measure entropy from, populated
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// more accurate result can be had for small numbers using the
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// as needed.
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// built-in Math.pow function.
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var sortedDecks = [];
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if (numberOfBits < 32) {
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// Initialize the final entropy value for these cards
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maxWithoutReplace = BigInteger(Math.round(Math.pow(2, numberOfBits)));
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var entropyInt = BigInteger.ZERO;
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// Track how many instances of each card have been used, and thus
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// how many decks are in use.
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var cardCounts = {};
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// Track the total bits of entropy that remain, which diminishes as
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// each card is drawn.
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var totalBitsLeft = numberOfBits;
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// Work out entropy contribution of each card drawn
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for (var i=0; i<base.parts.length; i++) {
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// Get the card that was drawn
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var cardLower = base.parts[i];
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var card = cardLower.toUpperCase();
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// Initialize the deck for this card if needed, to track how
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// much entropy it adds.
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if (!(card in cardCounts)) {
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cardCounts[card] = 0;
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}
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}
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// Get the maximum value WITH replacement
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// Get the deck this card is from
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var maxWithReplace = BigInteger.pow(52, base.parts.length);
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var deckIndex = cardCounts[card];
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// Calculate the new value by scaling the original value down
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while (deckIndex > sortedDecks.length-1) {
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var withoutReplace = entropyInt.multiply(maxWithoutReplace).divide(maxWithReplace);
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sortedDecks.push(getSortedDeck());
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// Left pad with zeros based on number of bits
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}
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var entropyBin = withoutReplace.toString(2);
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// See how many bits this card contributes (depends on how many
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// are left in the deck it's from)
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var deckForCard = sortedDecks[deckIndex];
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var cardsLeftInDeck = deckForCard.length;
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var additionalBits = Math.log2(cardsLeftInDeck);
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// Work out the min and max value for this card
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var nextTotalBitsLeft = totalBitsLeft - additionalBits;
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var minPossibleNewEntropy = TWO.pow(nextTotalBitsLeft).subtract(1);
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var maxPossibleNewEntropy = TWO.pow(totalBitsLeft).subtract(1);
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var diff = maxPossibleNewEntropy.subtract(minPossibleNewEntropy);
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// BigInteger aggresively floors numbers which greatly affects
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// the small numbers. In that case, use native Math library
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var useBigInt = totalBitsLeft >= 32;
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if (!useBigInt) {
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minPossibleNewEntropy = Math.round(Math.pow(2, nextTotalBitsLeft)-1);
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maxPossibleNewEntropy = Math.round(Math.pow(2, totalBitsLeft)-1);
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diff = maxPossibleNewEntropy - minPossibleNewEntropy;
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}
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// Scale the value between possible min and max depending on
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// this card value
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var thisCardIndex = deckForCard.indexOf(card);
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var toAdd = BigInteger.ZERO;
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if (cardsLeftInDeck > 1) {
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if (useBigInt) {
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toAdd = diff.multiply(thisCardIndex)
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.divide(deckForCard.length - 1)
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.add(minPossibleNewEntropy);
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}
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else {
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var ratio = thisCardIndex / (deckForCard.length -1);
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var f = diff * ratio;
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toAdd = new BigInteger(f).add(minPossibleNewEntropy);
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}
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}
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// Add this card entropy to existing entropy
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entropyInt = entropyInt.add(toAdd);
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// Remove this card from the deck it comes from
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deckForCard.splice(thisCardIndex,1);
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// Ensure the next insance of this card uses the next deck
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cardCounts[card] = cardCounts[card] + 1;
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// Next card drawn has less total remaining bits to work with
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totalBitsLeft = nextTotalBitsLeft;
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}
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// Convert to binary
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var entropyBin = entropyInt.toString(2);
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var numberOfBitsInt = Math.floor(numberOfBits);
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var numberOfBitsInt = Math.floor(numberOfBits);
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while (entropyBin.length < numberOfBitsInt) {
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while (entropyBin.length < numberOfBitsInt) {
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entropyBin = "0" + entropyBin;
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entropyBin = "0" + entropyBin;
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@@ -177,6 +237,18 @@ window.Entropy = new (function() {
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return e;
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return e;
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}
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}
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function getSortedDeck() {
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var s = [];
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var suits = "CDHS";
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var values = "A23456789TJQK";
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for (var i=0; i<suits.length; i++) {
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for (var j=0; j<values.length; j++) {
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s.push(values[j]+suits[i]);
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}
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}
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return s;
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}
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function getBase(str) {
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function getBase(str) {
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// Need to get the lowest base for the supplied entropy.
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// Need to get the lowest base for the supplied entropy.
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// This prevents interpreting, say, dice rolls as hexadecimal.
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// This prevents interpreting, say, dice rolls as hexadecimal.
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@@ -2185,9 +2185,9 @@ page.open(url, function(status) {
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try {
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try {
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var cards = [
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var cards = [
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[ "ac", "00000" ],
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[ "ac", "00000" ],
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[ "acqs", "00000110001" ],
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[ "acqs", "00001100011" ],
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[ "acks", "00000110010" ],
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[ "acks", "00001100100" ],
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[ "2cac", "00000110011" ],
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[ "2cac", "00001100101" ],
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[ "2c", "00001" ],
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[ "2c", "00001" ],
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[ "3d", "01111" ],
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[ "3d", "01111" ],
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[ "4h", "11101" ],
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[ "4h", "11101" ],
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@@ -2200,8 +2200,8 @@ page.open(url, function(status) {
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[ "jd", "10111" ],
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[ "jd", "10111" ],
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[ "qh", "100101" ],
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[ "qh", "100101" ],
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[ "ks", "110011" ],
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[ "ks", "110011" ],
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[ "ks2c", "101000101001" ],
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[ "ks2c", "101001011100" ],
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[ "KS2C", "101000101001" ],
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[ "KS2C", "101001011100" ],
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];
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];
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for (var i=0; i<cards.length; i++) {
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for (var i=0; i<cards.length; i++) {
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var card = cards[i][0];
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var card = cards[i][0];
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@@ -2209,7 +2209,7 @@ page.open(url, function(status) {
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e = Entropy.fromString(card);
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e = Entropy.fromString(card);
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console.log(e.binary + " " + result);
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console.log(e.binary + " " + result);
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if (e.binaryStr !== result) {
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if (e.binaryStr !== result) {
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return "card entropy not parsed correctly: " + result + " != " + e.binaryStr;
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return "card entropy " + card + " not parsed correctly: " + result + " != " + e.binaryStr;
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}
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}
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}
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}
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}
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}
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@@ -2724,6 +2724,136 @@ page.open(url, function(status) {
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words: 18,
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words: 18,
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strength: "extremely strong",
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strength: "extremely strong",
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},
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},
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// Additional entropy from each card decreases as deck is depleted.
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// Check the boundaries of this depletion
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// See table at https://github.com/iancoleman/bip39/issues/33#issuecomment-262855862
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// for following values of 'events, bits, words'
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// 2 cards remaining = 21 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d5d6d7d8d9dtdjdqdkdah2h3h4h5h6h7h8h9hthjhqhkhas2s3s4s5s6s7s8s9stsjs",
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type: "card (2 missing: QS KS)",
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events: 50,
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bits: 224,
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words: 21,
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strength: "extremely strong",
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},
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// 3 cards remaining = 18 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d5d6d7d8d9dtdjdqdkdah2h3h4h5h6h7h8h9hthjhqhkhas2s3s4s5s6s7s8s9sts",
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type: "card (3 missing: JS QS KS)",
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events: 49,
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bits: 222, // table uses different rounding - 222.99604
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words: 18,
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strength: "extremely strong",
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},
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// 13 cards remaining = 18 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d5d6d7d8d9dtdjdqdkdah2h3h4h5h6h7h8h9hthjhqhkh",
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type: "card",
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events: 39,
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bits: 193,
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words: 18,
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strength: "extremely strong",
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},
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// 14 cards remaining = 15 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d5d6d7d8d9dtdjdqdkdah2h3h4h5h6h7h8h9hthjhqh",
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type: "card",
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events: 38,
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bits: 189,
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words: 15,
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strength: "very strong",
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},
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// 21 cards remaining = 15 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d5d6d7d8d9dtdjdqdkdah2h3h4h5h",
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type: "card",
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events: 31,
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bits: 160,
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words: 15,
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strength: "very strong",
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},
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// 22 cards remaining = 12 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d5d6d7d8d9dtdjdqdkdah2h3h4h",
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type: "card",
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events: 30,
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bits: 155,
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words: 12,
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strength: "strong",
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},
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// 27 cards remaining = 12 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d5d6d7d8d9dtdjdqd",
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type: "card",
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events: 25,
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bits: 132,
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words: 12,
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strength: "strong",
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},
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// 28 cards remaining = 9 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d5d6d7d8d9dtdjd",
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type: "card",
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events: 24,
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bits: 127,
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words: 9,
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strength: "weak",
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},
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// 34 cards remaining = 9 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d5d",
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type: "card",
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events: 18,
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bits: 97,
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words: 9,
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strength: "weak",
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},
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// 35 cards remaining = 6 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqckcad2d3d4d",
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type: "card",
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events: 17,
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bits: 92,
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words: 6,
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strength: "very weak",
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},
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// 40 cards remaining = 6 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjcqc",
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type: "card",
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events: 12,
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bits: 66,
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words: 6,
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strength: "very weak",
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},
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// 41 cards remaining = 3 words
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{
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entropy: "ac2c3c4c5c6c7c8c9ctcjc",
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type: "card",
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events: 11,
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bits: 61,
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words: 3,
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strength: "extremely weak",
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},
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// 46 cards remaining = 3 words
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{
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entropy: "ac2c3c4c5c6c",
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type: "card",
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|
events: 6,
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bits: 33,
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words: 3,
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strength: "extremely weak",
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},
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// 47 cards remaining = 0 words
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{
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entropy: "ac2c3c4c5c",
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type: "card",
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||||||
|
events: 5,
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|
bits: 28,
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|
words: 0,
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||||||
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strength: "extremely weak",
|
||||||
|
},
|
||||||
];
|
];
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// use entropy
|
// use entropy
|
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page.evaluate(function() {
|
page.evaluate(function() {
|
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@@ -2946,6 +3076,46 @@ page.open(url, function(status) {
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|||||||
});
|
});
|
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},
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},
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|
|
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|
// Github issue 33
|
||||||
|
// https://github.com/iancoleman/bip39/issues/33
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||||||
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// Final cards should contribute entropy
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||||||
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function() {
|
||||||
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page.open(url, function(status) {
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||||||
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// use entropy
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||||||
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page.evaluate(function() {
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$(".use-entropy").prop("checked", true).trigger("change");
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$(".entropy").val("7S 9H 9S QH 8C KS AS 7D 7C QD 4S 4D TC 2D 5S JS 3D 8S 8H 4C 3C AC 3S QC 9C JC 7H AD TD JD 6D KH 5C QS 2S 6S 6H JH KD 9D-6C TS TH 4H KC 5H 2H AH 2C 8D 3H 5D").trigger("input");
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||||||
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});
|
||||||
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// get the mnemonic
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||||||
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waitForGenerate(function() {
|
||||||
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var originalPhrase = page.evaluate(function() {
|
||||||
|
return $(".phrase").val();
|
||||||
|
});
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||||||
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// Set the last 12 cards to be AS
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||||||
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page.evaluate(function() {
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$(".addresses").empty();
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$(".entropy").val("7S 9H 9S QH 8C KS AS 7D 7C QD 4S 4D TC 2D 5S JS 3D 8S 8H 4C 3C AC 3S QC 9C JC 7H AD TD JD 6D KH 5C QS 2S 6S 6H JH KD 9D-AS AS AS AS AS AS AS AS AS AS AS AS").trigger("input");
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||||||
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});
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|
// get the new mnemonic
|
||||||
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waitForGenerate(function() {
|
||||||
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var newPhrase = page.evaluate(function() {
|
||||||
|
return $(".phrase").val();
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||||||
|
});
|
||||||
|
if (newPhrase == originalPhrase) {
|
||||||
|
console.log("Changing last 12 cards does not change mnemonic");
|
||||||
|
console.log("Original:");
|
||||||
|
console.log(originalPhrase);
|
||||||
|
console.log("New:");
|
||||||
|
console.log(newPhrase);
|
||||||
|
fail();
|
||||||
|
}
|
||||||
|
next();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
},
|
||||||
|
|
||||||
|
|
||||||
// If you wish to add more tests, do so here...
|
// If you wish to add more tests, do so here...
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// Here is a blank test template
|
// Here is a blank test template
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Reference in New Issue
Block a user