bitsPerEvent correct for multiple decks of cards

This commit is contained in:
Ian Coleman
2016-11-30 18:55:12 +11:00
parent dedae1a9d6
commit 9495975640
3 changed files with 28 additions and 14 deletions
+14 -7
View File
@@ -18324,9 +18324,13 @@ window.Entropy = new (function() {
while (entropyBin.length < expectedBits) { while (entropyBin.length < expectedBits) {
entropyBin = "0" + entropyBin; entropyBin = "0" + entropyBin;
} }
// Calculate the number of bits per event
var bitsPerEvent = Math.log2(base.asInt);
// Cards binary must be handled differently, since they're not replaced // Cards binary must be handled differently, since they're not replaced
if (base.asInt == 52) { if (base.asInt == 52) {
entropyBin = getCardBinary(base.parts); var cardEntropy = processCardEntropy(base.parts);
entropyBin = cardEntropy.binaryStr;
bitsPerEvent = cardEntropy.bitsPerEvent;
} }
// Supply a 'filtered' entropy string for display purposes // Supply a 'filtered' entropy string for display purposes
var entropyClean = base.parts.join(""); var entropyClean = base.parts.join("");
@@ -18348,6 +18352,7 @@ window.Entropy = new (function() {
binaryStr: entropyBin, binaryStr: entropyBin,
cleanStr: entropyClean, cleanStr: entropyClean,
cleanHtml: entropyHtml, cleanHtml: entropyHtml,
bitsPerEvent: bitsPerEvent,
base: base, base: base,
} }
return e; return e;
@@ -18440,7 +18445,7 @@ window.Entropy = new (function() {
// total possible entropy is measured using n!, not base^n. // total possible entropy is measured using n!, not base^n.
// eg the second last card can be only one of two, not one of fifty two // eg the second last card can be only one of two, not one of fifty two
// so the added entropy for that card is only one bit at most // so the added entropy for that card is only one bit at most
function getCardBinary(cards) { function processCardEntropy(cards) {
// Track how many instances of each card have been used, and thus // Track how many instances of each card have been used, and thus
// how many decks are in use. // how many decks are in use.
var cardCounts = {}; var cardCounts = {};
@@ -18509,7 +18514,12 @@ window.Entropy = new (function() {
} }
// Truncate to the appropriate number of bits. // Truncate to the appropriate number of bits.
entropyBin = entropyBin.substring(0, numberOfBits); entropyBin = entropyBin.substring(0, numberOfBits);
return entropyBin; // Get the number of bits per event
bitsPerEvent = maxBits / totalCards;
return {
binaryStr: entropyBin,
bitsPerEvent: bitsPerEvent,
}
} }
// Polyfill for Math.log2 // Polyfill for Math.log2
@@ -19366,10 +19376,7 @@ window.Entropy = new (function() {
} }
var entropyTypeStr = getEntropyTypeStr(entropy); var entropyTypeStr = getEntropyTypeStr(entropy);
var wordCount = Math.floor(numberOfBits / 32) * 3; var wordCount = Math.floor(numberOfBits / 32) * 3;
var bitsPerEvent = Math.log2(entropy.base.asInt).toFixed(2); var bitsPerEvent = entropy.bitsPerEvent.toFixed(2);
if (entropy.base.asInt == 52) {
bitsPerEvent = (4.3381).toFixed(2); // log2(52! / 52)
}
DOM.entropyFiltered.html(entropy.cleanHtml); DOM.entropyFiltered.html(entropy.cleanHtml);
DOM.entropyType.text(entropyTypeStr); DOM.entropyType.text(entropyTypeStr);
DOM.entropyStrength.text(strength); DOM.entropyStrength.text(strength);
+13 -3
View File
@@ -120,9 +120,13 @@ window.Entropy = new (function() {
while (entropyBin.length < expectedBits) { while (entropyBin.length < expectedBits) {
entropyBin = "0" + entropyBin; entropyBin = "0" + entropyBin;
} }
// Calculate the number of bits per event
var bitsPerEvent = Math.log2(base.asInt);
// Cards binary must be handled differently, since they're not replaced // Cards binary must be handled differently, since they're not replaced
if (base.asInt == 52) { if (base.asInt == 52) {
entropyBin = getCardBinary(base.parts); var cardEntropy = processCardEntropy(base.parts);
entropyBin = cardEntropy.binaryStr;
bitsPerEvent = cardEntropy.bitsPerEvent;
} }
// Supply a 'filtered' entropy string for display purposes // Supply a 'filtered' entropy string for display purposes
var entropyClean = base.parts.join(""); var entropyClean = base.parts.join("");
@@ -144,6 +148,7 @@ window.Entropy = new (function() {
binaryStr: entropyBin, binaryStr: entropyBin,
cleanStr: entropyClean, cleanStr: entropyClean,
cleanHtml: entropyHtml, cleanHtml: entropyHtml,
bitsPerEvent: bitsPerEvent,
base: base, base: base,
} }
return e; return e;
@@ -236,7 +241,7 @@ window.Entropy = new (function() {
// total possible entropy is measured using n!, not base^n. // total possible entropy is measured using n!, not base^n.
// eg the second last card can be only one of two, not one of fifty two // eg the second last card can be only one of two, not one of fifty two
// so the added entropy for that card is only one bit at most // so the added entropy for that card is only one bit at most
function getCardBinary(cards) { function processCardEntropy(cards) {
// Track how many instances of each card have been used, and thus // Track how many instances of each card have been used, and thus
// how many decks are in use. // how many decks are in use.
var cardCounts = {}; var cardCounts = {};
@@ -305,7 +310,12 @@ window.Entropy = new (function() {
} }
// Truncate to the appropriate number of bits. // Truncate to the appropriate number of bits.
entropyBin = entropyBin.substring(0, numberOfBits); entropyBin = entropyBin.substring(0, numberOfBits);
return entropyBin; // Get the number of bits per event
bitsPerEvent = maxBits / totalCards;
return {
binaryStr: entropyBin,
bitsPerEvent: bitsPerEvent,
}
} }
// Polyfill for Math.log2 // Polyfill for Math.log2
+1 -4
View File
@@ -828,10 +828,7 @@
} }
var entropyTypeStr = getEntropyTypeStr(entropy); var entropyTypeStr = getEntropyTypeStr(entropy);
var wordCount = Math.floor(numberOfBits / 32) * 3; var wordCount = Math.floor(numberOfBits / 32) * 3;
var bitsPerEvent = Math.log2(entropy.base.asInt).toFixed(2); var bitsPerEvent = entropy.bitsPerEvent.toFixed(2);
if (entropy.base.asInt == 52) {
bitsPerEvent = (4.3381).toFixed(2); // log2(52! / 52)
}
DOM.entropyFiltered.html(entropy.cleanHtml); DOM.entropyFiltered.html(entropy.cleanHtml);
DOM.entropyType.text(entropyTypeStr); DOM.entropyType.text(entropyTypeStr);
DOM.entropyStrength.text(strength); DOM.entropyStrength.text(strength);