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https://github.com/OneKeyHQ/bip39.git
synced 2026-04-28 05:10:41 +00:00
Entropy library assumes cards are discarded
and removed the duplicate logic from the UI logic.
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@@ -117,6 +117,40 @@ window.Entropy = new (function() {
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while (entropyBin.length < expectedBits) {
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entropyBin = "0" + entropyBin;
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}
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// Assume cards are NOT replaced.
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// Additional entropy decreases as more cards are used. This means
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// entropy is measured using n!, not base^n.
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// eg the second last card can be only one of two, not one of fifty two
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// so the added entropy for that card is only one bit at most
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if (base.asInt == 52) {
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// Get the maximum value without replacement
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var totalDecks = Math.ceil(base.parts.length / 52);
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var totalCards = totalDecks * 52;
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var totalCombos = factorial(52).pow(totalDecks);
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var totalRemainingCards = totalCards - base.parts.length;
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var remainingDecks = Math.floor(totalRemainingCards / 52);
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var remainingCards = totalRemainingCards % 52;
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var remainingCombos = factorial(52).pow(remainingDecks).multiply(factorial(remainingCards));
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var currentCombos = totalCombos.divide(remainingCombos);
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var numberOfBits = Math.log2(currentCombos);
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var maxWithoutReplace = BigInteger.pow(2, numberOfBits);
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// aggresive flooring of numberOfBits by BigInteger.pow means a
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// more accurate result can be had for small numbers using the
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// built-in Math.pow function.
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if (numberOfBits < 32) {
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maxWithoutReplace = BigInteger(Math.round(Math.pow(2, numberOfBits)));
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}
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// Get the maximum value with replacement
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var maxWithReplace = BigInteger.pow(52, base.parts.length);
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// Calculate the new value by scaling the original value down
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var withoutReplace = entropyInt.multiply(maxWithoutReplace).divide(maxWithReplace);
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// Left pad with zeros based on number of bits
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var entropyBin = withoutReplace.toString(2);
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var numberOfBitsInt = Math.floor(numberOfBits);
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while (entropyBin.length < numberOfBitsInt) {
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entropyBin = "0" + entropyBin;
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}
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}
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// Supply a 'filtered' entropy string for display purposes
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var entropyClean = base.parts.join("");
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var entropyHtml = base.parts.join("");
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@@ -221,4 +255,16 @@ window.Entropy = new (function() {
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return BigInteger.log(x) / BigInteger.log(2);
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};
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// Depends on BigInteger
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function factorial(n) {
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if (n == 0) {
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return 1;
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}
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f = BigInteger.ONE;
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for (var i=1; i<=n; i++) {
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f = f.multiply(new BigInteger(i));
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}
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return f;
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}
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})();
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