mirror of
https://github.com/OneKeyHQ/bip39.git
synced 2026-04-30 14:06:00 +00:00
Entropy library assumes cards are discarded
and removed the duplicate logic from the UI logic.
This commit is contained in:
@@ -117,6 +117,40 @@ window.Entropy = new (function() {
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while (entropyBin.length < expectedBits) {
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entropyBin = "0" + entropyBin;
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}
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// Assume cards are NOT replaced.
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// Additional entropy decreases as more cards are used. This means
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// entropy is measured using n!, not base^n.
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// eg the second last card can be only one of two, not one of fifty two
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// so the added entropy for that card is only one bit at most
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if (base.asInt == 52) {
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// Get the maximum value without replacement
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var totalDecks = Math.ceil(base.parts.length / 52);
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var totalCards = totalDecks * 52;
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var totalCombos = factorial(52).pow(totalDecks);
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var totalRemainingCards = totalCards - base.parts.length;
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var remainingDecks = Math.floor(totalRemainingCards / 52);
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var remainingCards = totalRemainingCards % 52;
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var remainingCombos = factorial(52).pow(remainingDecks).multiply(factorial(remainingCards));
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var currentCombos = totalCombos.divide(remainingCombos);
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var numberOfBits = Math.log2(currentCombos);
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var maxWithoutReplace = BigInteger.pow(2, numberOfBits);
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// aggresive flooring of numberOfBits by BigInteger.pow means a
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// more accurate result can be had for small numbers using the
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// built-in Math.pow function.
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if (numberOfBits < 32) {
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maxWithoutReplace = BigInteger(Math.round(Math.pow(2, numberOfBits)));
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}
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// Get the maximum value with replacement
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var maxWithReplace = BigInteger.pow(52, base.parts.length);
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// Calculate the new value by scaling the original value down
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var withoutReplace = entropyInt.multiply(maxWithoutReplace).divide(maxWithReplace);
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// Left pad with zeros based on number of bits
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var entropyBin = withoutReplace.toString(2);
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var numberOfBitsInt = Math.floor(numberOfBits);
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while (entropyBin.length < numberOfBitsInt) {
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entropyBin = "0" + entropyBin;
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}
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}
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// Supply a 'filtered' entropy string for display purposes
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var entropyClean = base.parts.join("");
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var entropyHtml = base.parts.join("");
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@@ -221,4 +255,16 @@ window.Entropy = new (function() {
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return BigInteger.log(x) / BigInteger.log(2);
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};
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// Depends on BigInteger
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function factorial(n) {
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if (n == 0) {
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return 1;
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}
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f = BigInteger.ONE;
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for (var i=1; i<=n; i++) {
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f = f.multiply(new BigInteger(i));
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}
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return f;
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}
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})();
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+10
-42
@@ -791,20 +791,21 @@
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}
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function showEntropyFeedback(entropy) {
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var numberOfBits = entropy.binaryStr.length;
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var strength = "extremely weak";
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if (entropy.binaryStr.length >= 64) {
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if (numberOfBits >= 64) {
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strength = "very weak";
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}
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if (entropy.binaryStr.length >= 96) {
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if (numberOfBits >= 96) {
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strength = "weak";
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}
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if (entropy.binaryStr.length >= 128) {
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if (numberOfBits >= 128) {
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strength = "strong";
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}
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if (entropy.binaryStr.length >= 160) {
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if (numberOfBits >= 160) {
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strength = "very strong";
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}
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if (entropy.binaryStr.length >= 192) {
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if (numberOfBits >= 192) {
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strength = "extremely strong";
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}
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// If time to crack is less than one day, and password is considered
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@@ -825,38 +826,17 @@
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console.log("Error detecting entropy strength with zxcvbn:");
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console.log(e);
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}
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var bitsStr = getNumberOfEntropyBits(entropy);
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var wordCount = Math.floor(entropy.binaryStr.length / 32) * 3;
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var entropyTypeStr = getEntropyTypeStr(entropy);
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var wordCount = Math.floor(numberOfBits / 32) * 3;
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var bitsPerEvent = Math.log2(entropy.base.asInt).toFixed(2);
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DOM.entropyFiltered.html(entropy.cleanHtml);
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DOM.entropyType.text(entropyTypeStr);
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DOM.entropyStrength.text(strength);
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DOM.entropyEventCount.text(entropy.base.ints.length);
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DOM.entropyBits.text(bitsStr);
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DOM.entropyBits.text(numberOfBits);
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DOM.entropyWordCount.text(wordCount);
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DOM.entropyBinary.text(entropy.binaryStr);
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DOM.entropyBitsPerEvent.text(Math.log2(entropy.base.asInt).toFixed(2));
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}
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function getNumberOfEntropyBits(entropy) {
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var bitsStr = entropy.binaryStr.length.toString();
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// If using cards, assume they are not reused, thus additional entropy
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// decreases as more cards are used. This means entropy is measured
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// using n!, not base^n.
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// eg the second last card can be only one of two, not one of fifty two
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// so the added entropy for that card is only one bit at most
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if (entropy.base.asInt == 52) {
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var totalDecks = Math.ceil(entropy.base.parts.length / 52);
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var totalCards = totalDecks * 52;
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var totalCombos = factorial(52).pow(totalDecks);
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var totalRemainingCards = totalCards - entropy.base.parts.length;
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var remainingDecks = Math.floor(totalRemainingCards / 52);
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var remainingCards = totalRemainingCards % 52;
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var remainingCombos = factorial(52).pow(remainingDecks) * factorial(remainingCards);
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var currentCombos = totalCombos.divide(remainingCombos);
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bitsStr = currentCombos.toString(2).length.toString();
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}
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return bitsStr
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DOM.entropyBitsPerEvent.text(bitsPerEvent);
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}
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function getEntropyTypeStr(entropy) {
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@@ -922,18 +902,6 @@
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return typeStr;
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}
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// Depends on BigInteger
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function factorial(n) {
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if (n == 0) {
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return 1;
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}
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f = BigInteger.ONE;
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for (var i=1; i<=n; i++) {
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f = f.multiply(new BigInteger(i));
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}
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return f;
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}
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var networks = [
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{
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name: "Bitcoin",
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