Multiple language functionality added

This commit is contained in:
Ian Coleman
2016-10-20 16:42:15 +11:00
parent 3a8dbe99b4
commit 5ee7bb9ec2
2 changed files with 145 additions and 15 deletions

View File

@@ -1,6 +1,8 @@
(function() {
var mnemonic = new Mnemonic("english");
// mnemonics is populated as required by getLanguage
var mnemonics = { "english": new Mnemonic("english") };
var mnemonic = mnemonics["english"];
var seed = null
var bip32RootKey = null;
var bip32ExtendedKey = null;
@@ -44,6 +46,7 @@
DOM.indexToggle = $(".index-toggle");
DOM.addressToggle = $(".address-toggle");
DOM.privateKeyToggle = $(".private-key-toggle");
DOM.languages = $(".languages a");
function init() {
// Events
@@ -63,6 +66,7 @@
DOM.indexToggle.on("click", toggleIndexes);
DOM.addressToggle.on("click", toggleAddresses);
DOM.privateKeyToggle.on("click", togglePrivateKeys);
DOM.languages.on("click", languageChanged);
disableForms();
hidePending();
hideValidationError();
@@ -94,6 +98,7 @@
function phraseChanged() {
showPending();
hideValidationError();
setMnemonicLanguage();
// Get the mnemonic phrase
var phrase = DOM.phrase.val();
var errorText = findPhraseErrors(phrase);
@@ -163,6 +168,7 @@
clearDisplay();
showPending();
setTimeout(function() {
setMnemonicLanguage();
var phrase = generateRandomPhrase();
if (!phrase) {
return;
@@ -171,6 +177,20 @@
}, 50);
}
function languageChanged() {
setTimeout(function() {
setMnemonicLanguage();
if (DOM.phrase.val().length > 0) {
var newPhrase = convertPhraseToNewLanguage();
DOM.phrase.val(newPhrase);
phraseChanged();
}
else {
DOM.generate.trigger("click");
}
}, 50);
}
function toggleIndexes() {
showIndex = !showIndex;
$("td.index span").toggleClass("invisible");
@@ -246,26 +266,19 @@
// TODO make this right
// Preprocess the words
phrase = mnemonic.normalizeString(phrase);
var parts = phrase.split(" ");
var proper = [];
for (var i=0; i<parts.length; i++) {
var part = parts[i];
if (part.length > 0) {
// TODO check that lowercasing is always valid to do
proper.push(part.toLowerCase());
}
}
var properPhrase = proper.join(' ');
var words = phraseToWordArray(phrase);
// Check each word
for (var i=0; i<proper.length; i++) {
var word = proper[i];
if (WORDLISTS["english"].indexOf(word) == -1) {
for (var i=0; i<words.length; i++) {
var word = words[i];
var language = getLanguage();
if (WORDLISTS[language].indexOf(word) == -1) {
console.log("Finding closest match to " + word);
var nearestWord = findNearestWord(word);
return word + " not in wordlist, did you mean " + nearestWord + "?";
}
}
// Check the words are valid
var properPhrase = wordArrayToPhrase(words);
var isValid = mnemonic.check(properPhrase);
if (!isValid) {
return "Invalid mnemonic";
@@ -479,7 +492,8 @@
}
function findNearestWord(word) {
var words = WORDLISTS["english"];
var language = getLanguage();
var words = WORDLISTS[language];
var minDistance = 99;
var closestWord = words[0];
for (var i=0; i<words.length; i++) {
@@ -509,6 +523,119 @@
}
}
function getLanguage() {
var defaultLanguage = "english";
// Try to get from existing phrase
var language = getLanguageFromPhrase();
// Try to get from url if not from phrase
if (language.length == 0) {
language = getLanguageFromUrl();
}
// Default to English if no other option
if (language.length == 0) {
language = defaultLanguage;
}
return language;
}
function getLanguageFromPhrase(phrase) {
// Check if how many words from existing phrase match a language.
var language = "";
if (!phrase) {
phrase = DOM.phrase.val();
}
if (phrase.length > 0) {
var words = phraseToWordArray(phrase);
var languageMatches = {};
for (l in WORDLISTS) {
// Track how many words match in this language
languageMatches[l] = 0;
for (var i=0; i<words.length; i++) {
var wordInLanguage = WORDLISTS[l].indexOf(words[i]) > -1;
if (wordInLanguage) {
languageMatches[l]++;
}
}
// Find languages with most word matches.
// This is made difficult due to commonalities between Chinese
// simplified vs traditional.
var mostMatches = 0;
var mostMatchedLanguages = [];
for (var l in languageMatches) {
var numMatches = languageMatches[l];
if (numMatches > mostMatches) {
mostMatches = numMatches;
mostMatchedLanguages = [l];
}
else if (numMatches == mostMatches) {
mostMatchedLanguages.push(l);
}
}
}
if (mostMatchedLanguages.length > 0) {
// Use first language and warn if multiple detected
language = mostMatchedLanguages[0];
if (mostMatchedLanguages.length > 1) {
console.warn("Multiple possible languages");
console.warn(mostMatchedLanguages);
}
}
}
return language;
}
function getLanguageFromUrl() {
return window.location.hash.substring(1);
}
function setMnemonicLanguage() {
var language = getLanguage();
// Load the bip39 mnemonic generator for this language if required
if (!(language in mnemonics)) {
mnemonics[language] = new Mnemonic(language);
}
mnemonic = mnemonics[language];
}
function convertPhraseToNewLanguage() {
var oldLanguage = getLanguageFromPhrase();
var newLanguage = getLanguageFromUrl();
var oldPhrase = DOM.phrase.val();
var oldWords = phraseToWordArray(oldPhrase);
var newWords = [];
for (var i=0; i<oldWords.length; i++) {
var oldWord = oldWords[i];
var index = WORDLISTS[oldLanguage].indexOf(oldWord);
var newWord = WORDLISTS[newLanguage][index];
newWords.push(newWord);
}
newPhrase = wordArrayToPhrase(newWords);
return newPhrase;
}
// TODO look at jsbip39 - mnemonic.splitWords
function phraseToWordArray(phrase) {
var words = phrase.split(/\s/g);
var noBlanks = [];
for (var i=0; i<words.length; i++) {
var word = words[i];
if (word.length > 0) {
noBlanks.push(word);
}
}
return noBlanks;
}
// TODO look at jsbip39 - mnemonic.joinWords
function wordArrayToPhrase(words) {
var phrase = words.join(" ");
var language = getLanguageFromPhrase(phrase);
if (language == "japanese") {
phrase = words.join("\u3000");
}
return phrase;
}
var networks = [
{
name: "Bitcoin",